![]() ![]() What kind of films did your team work on? I’ve done quite a few interviews with Tarsier. Then we have several people in the team that come from a tech background, and game experience-wise our lead programmer is one of the co-founders of Tarsier Studios.Īh, that’s interesting. Because of that we are a heavily design, animation, and narrative-driven studio. Several of us in the team, me included, come from an animation and film background with over a decade of experience of creating creative films in the commercial media industry. We’re a newly born studio based in Gothenburg, Sweden, and Planet of Lana is our first game. I also draw most of our art that we have so far in the project. ![]() The Escapist: Could you tell us a little bit about yourself and give a rundown of Wishfully Studios?Īdam Stjärnljus: I’m the Creative Director and Lead Game Designer at Wishfully. I recently caught up with Adam Stjärnljus, Creative Director and Lead Game Designer of Wishfully Studios to learn more about his studio’s debut project. When I originally saw the art for the game on Twitter, I thought it was just concept art, but it turns out that’s actually what the game is planned to look like in action. The studio is crafting a new indie action platformer that takes heavy inspiration from games like Inside, The Last Guardian, and even Journey in some regards. Wishfully Studios, a new start-up indie studio in Sweden, is also looking to enter that space with its debut title, Planet of Lana. Titles like Inside, Little Nightmares, and Planet Alpha have transported players to highly stylized and interesting worlds and have even offered up some great minimalist storytelling to boot. Sidescrolling indie action platformers have been some of the most memorable games of this past generation. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |